Discover Magazine tells me time may not exist, which will be handy to tell my employer the next time I show up to work “late”.
The article’s point is that time is a bit of an oddball force in that it only ever moves in one direction. But I wouldn’t call it unique by that alone. One of the things that always bugged me in high school physics was that one could never have negative centripetal force, only a positive force from zero to whatever. And even velocity can’t have a negative value, just a different vector in which it’s moving. An object may be moving backwards relative to you because of its direction, but its velocity is still a positive value. It’s either moving or it isn’t. So is one-directional time really so unusual, or are we merely unable to perceive it moving in different directions?
Maybe it’s incorrect to assume that time moves in a strictly linear fashion. The Physics and Phenomenology of Time states that time may not necessarily move as the crow flies, but meander around like a vine on a pole, sometimes forward, sometimes backward, but it gets where it’s going in the end. I left home this morning and arrived at work afterwards; I didn’t take a straight line to get there — but I got there in the end. Just as the motion of subatomic particles occur on such a small scale that we don’t notice them, maybe that we’re all meandering through time on such a large scale that we don’t notice it, just as my car moved along various city streets on my way to work, but I didn’t change my position inside it.
Even the measurement of time may have cause and effect backwards:
“I recently went to the National Institute of Standards and Technology in Boulder,†says Lloyd. (NIST is the government lab that houses the atomic clock that standardizes time for the nation.) “I said something like, ‘Your clocks measure time very accurately.’ They told me, ‘Our clocks do not measure time.’ I thought, Wow, that’s very humble of these guys. But they said, ‘No, time is defined to be what our clocks measure.’â€
This illustrates the problem of time: it cannot be observed. The change in the state of objects (such as the hands of a clock) can be measured over a given period of, erm… time, but what’s being measured is just the objects themselves: the unwinding of a spring, the rotation of a cog, the pulse of an atom… but where is the “time” happening?
Now one question remains: if time doesn’t exist, why hadn’t I heard about this sooner?
Incidentally, I got a Wii for Christmas so you may not hear from me while I explore all of Super Mario Galaxy and re-conquer Mario 64.
Jamie Hewlett’s design and animation support the themes established in the Demon Days album which this DVD is derived from. The premise, shown in broken 52″ flatscreen TVs hung askew on puched-in, graffitied walls, and studio recording equipment connected through a dizzying rat’s nest of patched, mismatched cables, states that all the money and success you enjoy will not stop the world from falling apart, and all those creature comforts will too succumb to systemic decay.
Each environment is an island unto itself (sometimes more or less literally so). Each game establishes a series of very detailed worlds, each with its own flora and fauna, themes and internal logic. Each is a puzzle; constrained but with enough room to allow the visitor to move freely, to explore and interact with this unique, peculiar environment. It’s comforting to know that the experience is bounded, but not limited — there can still be a great deal of variation inside its isolated shores, and maybe finding out what those limits are is part of the fun.
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